![]() ![]() These are terrain auto-Tiles from above where you have 3 frames of animation side by side. The Blue area represents the edge case with other tiles, and the white area is the terrain type for the Auto-Tile. For RPGMaker VX Ace optimized tilesets these are a 16 pixel by 16 pixel grid. These are the easiest to work with, and cover most of the auto-tiles. Also I will say that the following information can be used by anyone wishing to import tiles into this map editor. I also think this is a good idea, and will greatly expand on what stated.
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